But the textures on the walls and doors are simply done and repeat themselves throughout the levels. Graphics: Shadowgate 64 has it very easy over some other first person style games since there are no weapons or gangs of enemies to draw on screen like you would have in GoldenEye, for example. If you like to be intellectually challenged by your videogames, the Trials of the Four Towers will have you questioning the value of your education. As you curse the game's logic and begin searching for the nearest anthropology book, you'll realize that this is Shadowgate and the game has it's own universe of logic that may or may not be the same as that found in our world. You check your inventory (which is so huge, you must be storing this stuff in a parallel universe) and what's this? You happen to have a statue of both a primitive man and a an apeman!! "No problem" you think, "I know that theory of evolution where man descended from apelike creatures so I'll just put 'em in order in my own little evolutionary model!" You will be flabbergasted to find out that this is not how it's supposed to be done in this game. The first two are empty and the third one has a statue of normal looking man. We like the one where you're faced with a shelf that has three statue holders. We're not kidding when we say that one of the most action packed moments early on in the game comes when you walk into a room and a giant table tips over onto its side. Again this is great stuff for Shadowgate/puzzle fans but for the alien/zombie killer in all of us, it'll seem very strange to have so little in this first person 3D world. A pickaxe, while normally a pretty useful tool or weapon is also a great way to climb a wall. Of course these items may not be used in the most conventional or obvious manner. Next to the books, the odd assortment of items and junk you pick up will all be used at some point in your adventure.
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All of this written information will have clues, some more obvious than others, about how to advance through the castle. You will assemble quite a collection of easy to find books that will give you all kinds of insight into the science, history and politics of the strange world of Kal Torin. The variety of books, memos and important pieces of paper scattered around the castle make you wonder why the hell a powerful wizard like Lakmir, the proprietor of the castle, can't conjure up a maid or something to keep the place tidy. If you're illiterate or otherwise afraid of the written word then there's not much for you in this game. What a sad day it is when you don't feel the urge to blow away a videogame bad guy. Anything to break up the monotony of condemned-castle exploring. At times Shadowgate64 gets so lonely that we find ourselves wishing for a Pigcop or even an Imp, not to kill mind you, but to be friends with and keep us company. It's a slow moving first person observer with action and adventure popping up periodically. You spend the majority of your time walking down hallways and pathways and advancing to different parts of the castle once you figure out how in the hell they come up with such frustrating obstacles and puzzles. Gameplay The game plays almost exactly like the old NES version. It goes without saying that you pickup anything and everything that's not tied down or, in a few cases, magically bound to another object. Be prepared to examine every part of every room right from the get go, because there will always be something that'll you'll overlook. Sharp eyes and a creatively warped mind will be your best friends as you proceed through S64. We guessed that there have got to be some parts and clues from the old games that would help us get through this version, but since we sucked so bad at the old NES version we couldn't tell you which ones those are. Shadowgate will have a very familiar flavor to it for anyone that dabbled in the previous games and you will need all of those problem solving wits about you to get through this one as well. Your mission is to escape and travel around Castle Shadowgate solving mysteries and puzzles that lead to bigger and better puzzles and mysteries. You're cast in the role of Del, a halfling that finds himself locked up just as the game begins.
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In fact, fans of the original Shadowgates on the NES and PC will get a great nostalgia kick from roaming around the old castle using the N64 controller but anyone looking for a new adventure that takes full advantage of the N64's capabilities may be a little disappointed. One of the selling points of Kemco's Shadowgate 64: Trials of the Four Towers is its connection to the award winning Shadowgate of game systems past.